Add Launch Cancellation Support for Plugins

📋 Summary

Add an official way for plugins to cancel a game launch before it begins.


❗ Problem

Plugin developers can currently respond to game launch events, but there is no clear supported way to stop a launch from continuing.

This forces developers to rely on unsafe workarounds, such as temporarily changing launch settings or redirecting the launch to a dummy application. These workarounds can be fragile and may risk altering a user’s emulator or game configuration.


💡 Proposal

Add a supported launch cancellation option to the plugin API.

When a plugin runs before a game or additional app launches, it should be able to safely cancel that launch and optionally provide a reason that can be shown to the user.


🧩 Use Cases

  • A plugin blocks launching when required files are missing

  • A plugin prevents launch until a custom confirmation prompt is accepted

  • A parental control or playtime plugin cancels launches based on rules

  • A plugin checks dependencies before allowing an emulator to start


📦 Benefits

  • Makes launch-related plugins safer

  • Prevents accidental changes to emulator or game configuration

  • Gives plugin developers a clean supported workflow

  • Improves reliability for custom launch validation tools

  • Helps users understand why a launch was stopped


⚠️ Considerations

The cancellation design should avoid breaking existing plugins. It may be better to add a new cancellable launch event or launch arguments object rather than changing existing plugin behavior directly. Cancellation should work consistently in both LaunchBox and Big Box.

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Upvoters
Status

Open To Community

Board
Custom icon

LaunchBox for Windows

Date

7 days ago

Author

stigzler

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