Completed
Can't search for "&" character
An "&” character in a search terminates the string. For example, search for: plat:Game & Watch This will result in a search for: plat:Game

dukdukgoos 7 days ago

LaunchBox Games Database
Completed
Can't search for "&" character
An "&” character in a search terminates the string. For example, search for: plat:Game & Watch This will result in a search for: plat:Game

dukdukgoos 7 days ago

LaunchBox Games Database
Open To Community
Add a Game Soundtrack Music Player
📋 Summary Add a dedicated music player for game soundtracks inside LaunchBox and Big Box. ❗ Problem LaunchBox can already play game music, but soundtrack support is limited compared to a full music player experience. Users may have full albums or soundtrack collections for their games, but there is no dedicated way to browse and play multiple tracks as an album from within LaunchBox. 💡 Proposal Add a soundtrack music player that allows users to attach multiple audio files or albums to a game. Supported features could include: Multiple tracks per game Album or soundtrack folders MP3, FLAC, WAV, OGG, and other common formats Play, pause, next, previous, shuffle, and repeat controls Track list display from the game details view Optional Big Box support for controller-friendly playback 🧩 Use Cases Listen to a full game soundtrack from the game details page Attach OST albums to favorite games Browse and play music collections in Big Box Use LaunchBox as a lightweight game music library 📦 Benefits Expands existing game music support Makes soundtrack collections easier to enjoy Adds value for users who collect game OSTs Improves LaunchBox as a media-rich game library ⚠️ Considerations This should build on existing game music support rather than replace it. A first version could focus on multiple tracks per game and simple playback controls before expanding into broader music library features.

DavidMomu20 10 days ago

LaunchBox for Windows
Open To Community
Add a Game Soundtrack Music Player
📋 Summary Add a dedicated music player for game soundtracks inside LaunchBox and Big Box. ❗ Problem LaunchBox can already play game music, but soundtrack support is limited compared to a full music player experience. Users may have full albums or soundtrack collections for their games, but there is no dedicated way to browse and play multiple tracks as an album from within LaunchBox. 💡 Proposal Add a soundtrack music player that allows users to attach multiple audio files or albums to a game. Supported features could include: Multiple tracks per game Album or soundtrack folders MP3, FLAC, WAV, OGG, and other common formats Play, pause, next, previous, shuffle, and repeat controls Track list display from the game details view Optional Big Box support for controller-friendly playback 🧩 Use Cases Listen to a full game soundtrack from the game details page Attach OST albums to favorite games Browse and play music collections in Big Box Use LaunchBox as a lightweight game music library 📦 Benefits Expands existing game music support Makes soundtrack collections easier to enjoy Adds value for users who collect game OSTs Improves LaunchBox as a media-rich game library ⚠️ Considerations This should build on existing game music support rather than replace it. A first version could focus on multiple tracks per game and simple playback controls before expanding into broader music library features.

DavidMomu20 10 days ago

LaunchBox for Windows
Open To Community
Add Platform Filters to the Moderation Queue
📋 Summary Add platform show/hide filters to the LaunchBox Games Database moderation queue. ❗ Problem Moderators often have platforms they are more familiar with, and others they are not interested in or do not feel qualified to review. Currently, they may need to repeatedly skip submissions for platforms they do not want to moderate, which slows down the process and adds unnecessary friction. 💡 Proposal Allow users to configure platform filters for the moderation queue. This could support: Showing only selected platforms Hiding selected platforms Saving the filter preferences per user Quickly editing or clearing the platform filter list 🧩 Use Cases A moderator focuses only on platforms they know well A user hides platforms they do not want to review Moderators avoid repeatedly using “Skip for 24 hours” on the same platforms Database changes are reviewed by users with more relevant knowledge 📦 Benefits Speeds up moderation Improves review quality Reduces repetitive skipping Lets contributors focus on areas where they have expertise Makes the moderation queue more pleasant to use ⚠️ Considerations Filters should not permanently remove items from the queue. They should only customize what each moderator sees, and users should be able to reset or adjust them at any time.

dukdukgoos 11 days ago

LaunchBox Games Database
Open To Community
Add Platform Filters to the Moderation Queue
📋 Summary Add platform show/hide filters to the LaunchBox Games Database moderation queue. ❗ Problem Moderators often have platforms they are more familiar with, and others they are not interested in or do not feel qualified to review. Currently, they may need to repeatedly skip submissions for platforms they do not want to moderate, which slows down the process and adds unnecessary friction. 💡 Proposal Allow users to configure platform filters for the moderation queue. This could support: Showing only selected platforms Hiding selected platforms Saving the filter preferences per user Quickly editing or clearing the platform filter list 🧩 Use Cases A moderator focuses only on platforms they know well A user hides platforms they do not want to review Moderators avoid repeatedly using “Skip for 24 hours” on the same platforms Database changes are reviewed by users with more relevant knowledge 📦 Benefits Speeds up moderation Improves review quality Reduces repetitive skipping Lets contributors focus on areas where they have expertise Makes the moderation queue more pleasant to use ⚠️ Considerations Filters should not permanently remove items from the queue. They should only customize what each moderator sees, and users should be able to reset or adjust them at any time.

dukdukgoos 11 days ago

LaunchBox Games Database
Open To Community
Expand Android Storefront Import Support
📋 Summary Add broader storefront-style import support to LaunchBox for Android, similar to the storefront integrations available in LaunchBox for Windows. ❗ Problem Users may have Android games installed from multiple sources, such as: Google Play Amazon Appstore Epic Games Other Android app stores Currently, it can be difficult to organize these games together in LaunchBox for Android with storefront-aware metadata and media. Users who already use LaunchBox on Windows expect a similar experience where games from multiple sources can be collected into one library. 💡 Proposal Expand Android storefront import support so LaunchBox for Android can better detect and import games from Android storefronts. For supported stores, this could include: Importing installed games from each storefront Identifying which storefront a game came from Applying storefront-specific metadata or media where available Updating imported Android games when new games are installed Launching imported Android games directly from LaunchBox A later version could explore importing owned-but-not-installed games if a storefront provides reliable access to that library. 🧩 Use Cases Import Google Play games into LaunchBox for Android Import Amazon Appstore games on Android devices Import Epic Games Android titles View Android-native games alongside emulated platforms Keep Android games organized in one frontend across handhelds, tablets, and Android TV devices 📦 Benefits Makes LaunchBox for Android feel closer to the Windows experience Improves organization for native Android games Reduces manual setup for Android storefront games Supports users with games from multiple Android stores Makes Android devices better all-in-one gaming frontends ⚠️ Considerations Some storefronts may limit access to owned library data, install source information, metadata, or media. Version 1 should focus on reliably importing installed Android games, with deeper storefront account integration considered separately where technically possible.

jpclive 11 days ago

LaunchBox for Android
Open To Community
Expand Android Storefront Import Support
📋 Summary Add broader storefront-style import support to LaunchBox for Android, similar to the storefront integrations available in LaunchBox for Windows. ❗ Problem Users may have Android games installed from multiple sources, such as: Google Play Amazon Appstore Epic Games Other Android app stores Currently, it can be difficult to organize these games together in LaunchBox for Android with storefront-aware metadata and media. Users who already use LaunchBox on Windows expect a similar experience where games from multiple sources can be collected into one library. 💡 Proposal Expand Android storefront import support so LaunchBox for Android can better detect and import games from Android storefronts. For supported stores, this could include: Importing installed games from each storefront Identifying which storefront a game came from Applying storefront-specific metadata or media where available Updating imported Android games when new games are installed Launching imported Android games directly from LaunchBox A later version could explore importing owned-but-not-installed games if a storefront provides reliable access to that library. 🧩 Use Cases Import Google Play games into LaunchBox for Android Import Amazon Appstore games on Android devices Import Epic Games Android titles View Android-native games alongside emulated platforms Keep Android games organized in one frontend across handhelds, tablets, and Android TV devices 📦 Benefits Makes LaunchBox for Android feel closer to the Windows experience Improves organization for native Android games Reduces manual setup for Android storefront games Supports users with games from multiple Android stores Makes Android devices better all-in-one gaming frontends ⚠️ Considerations Some storefronts may limit access to owned library data, install source information, metadata, or media. Version 1 should focus on reliably importing installed Android games, with deeper storefront account integration considered separately where technically possible.

jpclive 11 days ago

LaunchBox for Android
Open To Community
Improve Game-Specific Online Play and Netplay Lobby Access
📋 Summary Improve online multiplayer access by adding a game-specific Play Online option that connects users more directly to available netplay lobbies for the selected game. ❗ Problem LaunchBox supports browsing RetroArch Netplay lobbies, but the flow is separate from the normal game browsing experience. If a user wants to play a specific retro game online, they may need to: Open the general netplay lobby browser Search for a matching game manually Coordinate with another player outside LaunchBox Configure or launch the correct setup separately This makes online play feel disconnected from the game library. 💡 Proposal Add a Play Online or Find Online Match option from a game’s context menu or details view. For supported games and emulators, this could show: Active lobbies for the selected game Join or spectate options Basic lobby details such as host, core, player count, and status A shortcut to create or host a compatible netplay session Clear messaging when no lobbies are available Voice chat could be considered separately, but should likely start as an external integration or optional link rather than a built-in LaunchBox voice system. 🧩 Use Cases A user selects a game and immediately checks if anyone is playing online A Big Box user joins a compatible netplay lobby from the couch Users can host a session without navigating through a separate lobby browser first RetroArch netplay becomes easier to discover and use from the normal game view 📦 Benefits Makes online retro multiplayer easier to access Builds on existing netplay functionality instead of replacing it Reduces friction for users who want to play a specific game online Adds a stronger social layer without requiring a full first-party matchmaking service ⚠️ Considerations Initial scope should focus on supported emulator/netplay systems Built-in matchmaking and voice chat would be much larger features and may not be appropriate for a first version Lobby matching depends on compatible cores, ROMs, emulator settings, and network conditions Any social or communication features would need privacy and moderation planning

Blackhaartz 16 days ago

LaunchBox for Windows
Open To Community
Improve Game-Specific Online Play and Netplay Lobby Access
📋 Summary Improve online multiplayer access by adding a game-specific Play Online option that connects users more directly to available netplay lobbies for the selected game. ❗ Problem LaunchBox supports browsing RetroArch Netplay lobbies, but the flow is separate from the normal game browsing experience. If a user wants to play a specific retro game online, they may need to: Open the general netplay lobby browser Search for a matching game manually Coordinate with another player outside LaunchBox Configure or launch the correct setup separately This makes online play feel disconnected from the game library. 💡 Proposal Add a Play Online or Find Online Match option from a game’s context menu or details view. For supported games and emulators, this could show: Active lobbies for the selected game Join or spectate options Basic lobby details such as host, core, player count, and status A shortcut to create or host a compatible netplay session Clear messaging when no lobbies are available Voice chat could be considered separately, but should likely start as an external integration or optional link rather than a built-in LaunchBox voice system. 🧩 Use Cases A user selects a game and immediately checks if anyone is playing online A Big Box user joins a compatible netplay lobby from the couch Users can host a session without navigating through a separate lobby browser first RetroArch netplay becomes easier to discover and use from the normal game view 📦 Benefits Makes online retro multiplayer easier to access Builds on existing netplay functionality instead of replacing it Reduces friction for users who want to play a specific game online Adds a stronger social layer without requiring a full first-party matchmaking service ⚠️ Considerations Initial scope should focus on supported emulator/netplay systems Built-in matchmaking and voice chat would be much larger features and may not be appropriate for a first version Lobby matching depends on compatible cores, ROMs, emulator settings, and network conditions Any social or communication features would need privacy and moderation planning

Blackhaartz 16 days ago

LaunchBox for Windows
Open To Community
Submit Games Database Updates from LaunchBox
📋 Summary Add a way to submit new games, metadata updates, and media updates to the LaunchBox Games Database directly from within LaunchBox. ❗ Problem Users often add or improve game metadata and media inside LaunchBox, then have to repeat the same work manually on the LaunchBox Games Database website. This creates unnecessary double work when: A game is missing from the Games Database A game has incomplete metadata Media has been added or improved locally A user wants to contribute corrections back to the community 💡 Proposal Add a Games Database submission wizard inside LaunchBox. From a game’s details or edit screen, users could choose: Add Game to Games Database for games with no database match Submit Updates to Games Database for games already linked to a database entry The wizard could let users review and select which local changes to submit, such as: Title Platform Release date Developer / publisher Genres Series Notes / description Alternate names Images and other supported media Submissions would go into the normal Games Database moderation queue before becoming public. 🧩 Use Cases Add a missing game after entering its details locally Submit corrected metadata without retyping it on the website Upload locally added box art, screenshots, or clear logos Help fill gaps in the Games Database while managing a LaunchBox library 📦 Benefits Reduces duplicate work for contributors Encourages more database submissions Improves metadata and media coverage over time Makes Games Database contribution feel like part of LaunchBox Helps users share improvements they already made locally ⚠️ Considerations Users should be signed in to a Games Database account before submitting The wizard should clearly show what will be submitted Users should be able to choose specific fields and media, not submit everything blindly Duplicate detection would be important for new game submissions Media submissions still need normal moderation and quality checks Some local-only fields may not map cleanly to Games Database fields

Elhora 17 days ago

LaunchBox Games Database
Open To Community
Submit Games Database Updates from LaunchBox
📋 Summary Add a way to submit new games, metadata updates, and media updates to the LaunchBox Games Database directly from within LaunchBox. ❗ Problem Users often add or improve game metadata and media inside LaunchBox, then have to repeat the same work manually on the LaunchBox Games Database website. This creates unnecessary double work when: A game is missing from the Games Database A game has incomplete metadata Media has been added or improved locally A user wants to contribute corrections back to the community 💡 Proposal Add a Games Database submission wizard inside LaunchBox. From a game’s details or edit screen, users could choose: Add Game to Games Database for games with no database match Submit Updates to Games Database for games already linked to a database entry The wizard could let users review and select which local changes to submit, such as: Title Platform Release date Developer / publisher Genres Series Notes / description Alternate names Images and other supported media Submissions would go into the normal Games Database moderation queue before becoming public. 🧩 Use Cases Add a missing game after entering its details locally Submit corrected metadata without retyping it on the website Upload locally added box art, screenshots, or clear logos Help fill gaps in the Games Database while managing a LaunchBox library 📦 Benefits Reduces duplicate work for contributors Encourages more database submissions Improves metadata and media coverage over time Makes Games Database contribution feel like part of LaunchBox Helps users share improvements they already made locally ⚠️ Considerations Users should be signed in to a Games Database account before submitting The wizard should clearly show what will be submitted Users should be able to choose specific fields and media, not submit everything blindly Duplicate detection would be important for new game submissions Media submissions still need normal moderation and quality checks Some local-only fields may not map cleanly to Games Database fields

Elhora 17 days ago

LaunchBox Games Database
Open To Community
Auto-Show Sidebar on Mouse Hover
📋 Summary Add an option for the LaunchBox sidebar to automatically show when the mouse cursor hovers near the left edge of the window. ❗ Problem Users currently need to manually show or hide the sidebar when they want access to platforms, playlists, filters, or other navigation items. This can interrupt browsing, especially for users who prefer a cleaner main view with more space for games. 💡 Proposal Add an optional auto-hide sidebar mode. When enabled: The sidebar stays hidden during normal browsing Moving the mouse to the left edge of the LaunchBox window reveals the sidebar Moving the mouse away hides it again after a short delay 🧩 Use Cases Keep the game grid cleaner while still having quick sidebar access Quickly switch platforms or playlists without manually toggling the sidebar Improve usability for mouse-focused desktop setups 📦 Benefits Saves screen space Makes navigation quicker Reduces manual show/hide actions Gives users another layout customization option ⚠️ Considerations The feature should be optional so users who prefer the current fixed sidebar behavior can keep it unchanged.

CalicoStonewolf 21 days ago

LaunchBox for Windows
Open To Community
Auto-Show Sidebar on Mouse Hover
📋 Summary Add an option for the LaunchBox sidebar to automatically show when the mouse cursor hovers near the left edge of the window. ❗ Problem Users currently need to manually show or hide the sidebar when they want access to platforms, playlists, filters, or other navigation items. This can interrupt browsing, especially for users who prefer a cleaner main view with more space for games. 💡 Proposal Add an optional auto-hide sidebar mode. When enabled: The sidebar stays hidden during normal browsing Moving the mouse to the left edge of the LaunchBox window reveals the sidebar Moving the mouse away hides it again after a short delay 🧩 Use Cases Keep the game grid cleaner while still having quick sidebar access Quickly switch platforms or playlists without manually toggling the sidebar Improve usability for mouse-focused desktop setups 📦 Benefits Saves screen space Makes navigation quicker Reduces manual show/hide actions Gives users another layout customization option ⚠️ Considerations The feature should be optional so users who prefer the current fixed sidebar behavior can keep it unchanged.

CalicoStonewolf 21 days ago

LaunchBox for Windows
Open To Community
Add Fan Translation Tags for Games Database Media
See also @Tag-Based Media System for Flexible Asset Classification 📋 Summary Add dedicated Fan Translation tags for Games Database media so translated logos, box art, cartridges, and other assets can be categorized consistently. ❗ Problem Fan-translated games often have custom translated media, but there is no clear place to assign these assets in the Games Database. Currently, contributors may use regions like North America, United States, or World for fan-translated media. This causes problems because: It can imply the game had an official release in that region Users in other English-speaking regions may not scrape the translated media correctly Improved fan translations can conflict with official English releases Different contributors may use different region choices for the same type of asset Non-English fan translations have no consistent tagging approach 💡 Proposal Add dedicated fan translation media tags based on translation language. Examples: Fan Translation - English Fan Translation - Spanish Fan Translation - Portuguese Fan Translation - French Fan Translation - German Fan Translation - Italian These would be used for media created for fan-translated versions of games, without incorrectly marking the game as an official regional release. 🧩 Use Cases A Japanese-only game receives an English fan translation and translated clear logo A game with an official English release also has an improved fan translation Spanish, Portuguese, French, or other fan translation projects need matching media Contributors need a consistent place to submit translated logos, boxes, carts, and discs 📦 Benefits Prevents fan-translated media from being misclassified as official regional media Gives contributors clearer submission guidance Improves scraping for translated assets Supports multilingual fan translation projects Reduces inconsistency across Games Database submissions ⚠️ Considerations This should likely apply to media tagging, not necessarily the game’s main region field. Users may also need a way to prioritize fan translation media in their region/media priority settings. A friendly naming format such as Fan Translation - English may be clearer than language-code labels like Fan Translation-en.

SMASHINGblargharghar 21 days ago

LaunchBox Games Database
Open To Community
Add Fan Translation Tags for Games Database Media
See also @Tag-Based Media System for Flexible Asset Classification 📋 Summary Add dedicated Fan Translation tags for Games Database media so translated logos, box art, cartridges, and other assets can be categorized consistently. ❗ Problem Fan-translated games often have custom translated media, but there is no clear place to assign these assets in the Games Database. Currently, contributors may use regions like North America, United States, or World for fan-translated media. This causes problems because: It can imply the game had an official release in that region Users in other English-speaking regions may not scrape the translated media correctly Improved fan translations can conflict with official English releases Different contributors may use different region choices for the same type of asset Non-English fan translations have no consistent tagging approach 💡 Proposal Add dedicated fan translation media tags based on translation language. Examples: Fan Translation - English Fan Translation - Spanish Fan Translation - Portuguese Fan Translation - French Fan Translation - German Fan Translation - Italian These would be used for media created for fan-translated versions of games, without incorrectly marking the game as an official regional release. 🧩 Use Cases A Japanese-only game receives an English fan translation and translated clear logo A game with an official English release also has an improved fan translation Spanish, Portuguese, French, or other fan translation projects need matching media Contributors need a consistent place to submit translated logos, boxes, carts, and discs 📦 Benefits Prevents fan-translated media from being misclassified as official regional media Gives contributors clearer submission guidance Improves scraping for translated assets Supports multilingual fan translation projects Reduces inconsistency across Games Database submissions ⚠️ Considerations This should likely apply to media tagging, not necessarily the game’s main region field. Users may also need a way to prioritize fan translation media in their region/media priority settings. A friendly naming format such as Fan Translation - English may be clearer than language-code labels like Fan Translation-en.

SMASHINGblargharghar 21 days ago

LaunchBox Games Database
Open To Community
Add 3D Console Models to Platform Details
📋 Summary Add support for displaying 3D console or hardware models when viewing platform details. ❗ Problem LaunchBox can display attractive 3D-style game media, but platform pages are more limited visually. When users browse by platform, it would be useful if the selected platform could show a 3D model or render of the console itself, similar to how selected games can show 3D box artwork. 💡 Proposal Add a platform media type for 3D console or hardware models. When a user selects a platform such as PlayStation, Nintendo 64, or Sega Genesis, the platform details area could display the associated 3D console model if available. 🧩 Use Cases Show a 3D PlayStation model when selecting the PlayStation platform Improve platform browsing in LaunchBox and potentially Big Box themes Give hardware-focused collections a richer presentation Allow theme creators to use platform hardware models in layouts 📦 Benefits Makes platform browsing more visually engaging Brings platform presentation closer to game presentation quality Adds more flexibility for themes and custom setups Highlights console hardware as part of the collection experience

nj4294 23 days ago

LaunchBox for Windows
Open To Community
Add 3D Console Models to Platform Details
📋 Summary Add support for displaying 3D console or hardware models when viewing platform details. ❗ Problem LaunchBox can display attractive 3D-style game media, but platform pages are more limited visually. When users browse by platform, it would be useful if the selected platform could show a 3D model or render of the console itself, similar to how selected games can show 3D box artwork. 💡 Proposal Add a platform media type for 3D console or hardware models. When a user selects a platform such as PlayStation, Nintendo 64, or Sega Genesis, the platform details area could display the associated 3D console model if available. 🧩 Use Cases Show a 3D PlayStation model when selecting the PlayStation platform Improve platform browsing in LaunchBox and potentially Big Box themes Give hardware-focused collections a richer presentation Allow theme creators to use platform hardware models in layouts 📦 Benefits Makes platform browsing more visually engaging Brings platform presentation closer to game presentation quality Adds more flexibility for themes and custom setups Highlights console hardware as part of the collection experience

nj4294 23 days ago

LaunchBox for Windows
Open To Community
Apply Plugin Updates on Next Launch
📋 Summary Add an option to defer plugin updates so they are applied the next time LaunchBox starts, without forcing the user to restart immediately. ❗ Problem Updating plugins can interrupt the user’s current session if LaunchBox needs to restart right away. This is frustrating when the user is actively organizing their library, importing games, downloading media, or preparing to launch something. 💡 Proposal When plugin updates are available, provide a less disruptive update option such as: Update and restart now Download/update later Apply updates the next time LaunchBox starts If the user chooses to defer, LaunchBox should keep using the currently loaded plugin version until the app is closed and reopened normally. 🧩 Use Cases A user sees plugin updates but wants to keep working A user updates several plugins at once without interrupting their session Plugin updates are ready automatically the next time LaunchBox opens 📦 Benefits Reduces forced interruptions Makes plugin updates feel smoother Gives users more control over when updates are applied Improves the Plugin Manager experience ⚠️ Considerations Pending plugin updates should be clearly indicated Users should be able to cancel a pending update if needed Existing plugin behavior should remain active until LaunchBox restarts

dukdukgoos 24 days ago

LaunchBox for Windows
Open To Community
Apply Plugin Updates on Next Launch
📋 Summary Add an option to defer plugin updates so they are applied the next time LaunchBox starts, without forcing the user to restart immediately. ❗ Problem Updating plugins can interrupt the user’s current session if LaunchBox needs to restart right away. This is frustrating when the user is actively organizing their library, importing games, downloading media, or preparing to launch something. 💡 Proposal When plugin updates are available, provide a less disruptive update option such as: Update and restart now Download/update later Apply updates the next time LaunchBox starts If the user chooses to defer, LaunchBox should keep using the currently loaded plugin version until the app is closed and reopened normally. 🧩 Use Cases A user sees plugin updates but wants to keep working A user updates several plugins at once without interrupting their session Plugin updates are ready automatically the next time LaunchBox opens 📦 Benefits Reduces forced interruptions Makes plugin updates feel smoother Gives users more control over when updates are applied Improves the Plugin Manager experience ⚠️ Considerations Pending plugin updates should be clearly indicated Users should be able to cancel a pending update if needed Existing plugin behavior should remain active until LaunchBox restarts

dukdukgoos 24 days ago

LaunchBox for Windows
Expose Section in the API IAdditionalApplication Interface
V14 helpfully introduced the Section property for AdditionalApplications - visible in the [Platform].xml file. This will be super useful for plugin developers who need to distinguish between Game Files, genuine additional Apps, links and documents (and any other future categories). At the moment, the only option is hacky: reading the platform xml files directly.

stigzler 28 days ago

LaunchBox for Windows
Expose Section in the API IAdditionalApplication Interface
V14 helpfully introduced the Section property for AdditionalApplications - visible in the [Platform].xml file. This will be super useful for plugin developers who need to distinguish between Game Files, genuine additional Apps, links and documents (and any other future categories). At the moment, the only option is hacky: reading the platform xml files directly.

stigzler 28 days ago

LaunchBox for Windows
Completed
LaunchBox Reader - Support for PDFs that have two manual pages per PDF page
New PDF reader needs a solution for PDF manuals that have two pages on one PDF page. The single page setting mostly works, except the major issue is that the front and back cover are stretched. No fit settings resolve this. This is the major thing keeping me from using the new reader as the default option as the experience is worse. I think there needs to be a specific setting for documents that have two pages on one PDF page. The more minor issue is that the ‘page turning’ animation would need to come from the middle rather than the left. Also, the page turning is really fast when going forward, but better when going back. A speed setting would be great.

Dugular 29 days ago
14.0.1

LaunchBox for Windows
Completed
LaunchBox Reader - Support for PDFs that have two manual pages per PDF page
New PDF reader needs a solution for PDF manuals that have two pages on one PDF page. The single page setting mostly works, except the major issue is that the front and back cover are stretched. No fit settings resolve this. This is the major thing keeping me from using the new reader as the default option as the experience is worse. I think there needs to be a specific setting for documents that have two pages on one PDF page. The more minor issue is that the ‘page turning’ animation would need to come from the middle rather than the left. Also, the page turning is really fast when going forward, but better when going back. A speed setting would be great.

Dugular 29 days ago
14.0.1

LaunchBox for Windows
Open To Community
Add Save Management Support for Non-Emulated Games
📋 Summary Allow users to use LaunchBox Save Management with non-emulated games by manually defining save locations or using suggested save paths from trusted sources such as PCGamingWiki. ❗ Problem Save Management is extremely useful for supported emulated games, but many users also have non-emulated games in their LaunchBox library. PC games from Steam, GOG, Epic, itch.io, and standalone.exe installs often store saves in different locations, such as Documents, AppData, Saved Games, the game install folder, or storefront-specific folders. Without a way to tell LaunchBox where those saves are, users have to manage backups manually or rely on custom scripts. 💡 Proposal Add Save Management support for non-emulated games. For each game, users could define one or more save locations, including: A save file A save folder Multiple save locations Optional labels for each save location LaunchBox could also suggest save locations using public metadata sources such as PCGamingWiki when available. Suggested paths should be editable before use, since save locations may vary depending on storefront, operating system, Proton/Wine usage, cloud-save behavior, and user-specific folders. Once configured, LaunchBox could include those saves in existing Save Management workflows, such as manual backups, automatic backups, backup on game close, version history, and restore. 🧩 Use Cases Automatically suggest save locations for known PC games Back up saves for Steam, GOG, Epic, itch.io, and standalone games Track saves for games that do not use an emulator Preserve save data before moving LaunchBox to another PC or drive Replace batch-file backup workflows with built-in Save Management 📦 Benefits Expands Save Management beyond emulated games Helps prevent lost PC game saves Reduces manual save-location research Makes LaunchBox more useful as a full game library manager Provides a consistent save backup experience across more game types ⚠️ Considerations This should support both manual setup and suggested paths. PCGamingWiki or similar sources should be treated as a helpful starting point, not guaranteed truth. LaunchBox should let users review and edit detected paths, warn when a configured path is missing, and clearly show whether a backup contains files, folders, or multiple save locations.

Tayley 29 days ago

LaunchBox for Windows
Open To Community
Add Save Management Support for Non-Emulated Games
📋 Summary Allow users to use LaunchBox Save Management with non-emulated games by manually defining save locations or using suggested save paths from trusted sources such as PCGamingWiki. ❗ Problem Save Management is extremely useful for supported emulated games, but many users also have non-emulated games in their LaunchBox library. PC games from Steam, GOG, Epic, itch.io, and standalone.exe installs often store saves in different locations, such as Documents, AppData, Saved Games, the game install folder, or storefront-specific folders. Without a way to tell LaunchBox where those saves are, users have to manage backups manually or rely on custom scripts. 💡 Proposal Add Save Management support for non-emulated games. For each game, users could define one or more save locations, including: A save file A save folder Multiple save locations Optional labels for each save location LaunchBox could also suggest save locations using public metadata sources such as PCGamingWiki when available. Suggested paths should be editable before use, since save locations may vary depending on storefront, operating system, Proton/Wine usage, cloud-save behavior, and user-specific folders. Once configured, LaunchBox could include those saves in existing Save Management workflows, such as manual backups, automatic backups, backup on game close, version history, and restore. 🧩 Use Cases Automatically suggest save locations for known PC games Back up saves for Steam, GOG, Epic, itch.io, and standalone games Track saves for games that do not use an emulator Preserve save data before moving LaunchBox to another PC or drive Replace batch-file backup workflows with built-in Save Management 📦 Benefits Expands Save Management beyond emulated games Helps prevent lost PC game saves Reduces manual save-location research Makes LaunchBox more useful as a full game library manager Provides a consistent save backup experience across more game types ⚠️ Considerations This should support both manual setup and suggested paths. PCGamingWiki or similar sources should be treated as a helpful starting point, not guaranteed truth. LaunchBox should let users review and edit detected paths, warn when a configured path is missing, and clearly show whether a backup contains files, folders, or multiple save locations.

Tayley 29 days ago

LaunchBox for Windows
Planned
Updated date changes while browsing list
I like very very much the latest release, much faster, smoother and with that fantastic scroll bar teleport and much needed upgrade to the grid. However I noticed a problem and I think it was not there on the 13.x versions: in LB browsing the list of games in the main list or in a playlist causes an update of the “updated date” to today. I think that “updated” is meant for actual changes in the game, metadata and so on. Using it for a “highlighted while browsing” seems a bug.

Luca1010 29 days ago
Bug Report
Planned
Updated date changes while browsing list
I like very very much the latest release, much faster, smoother and with that fantastic scroll bar teleport and much needed upgrade to the grid. However I noticed a problem and I think it was not there on the 13.x versions: in LB browsing the list of games in the main list or in a playlist causes an update of the “updated date” to today. I think that “updated” is meant for actual changes in the game, metadata and so on. Using it for a “highlighted while browsing” seems a bug.

Luca1010 29 days ago
Bug Report
Open To Community
Improve Quality Standards for Arcade Fanart and Cabinet Media
📋 Summary Improve consistency and quality control for Arcade fanart box fronts and arcade cabinet media in the LaunchBox Games Database. ❗ Problem Some Arcade media categories contain inconsistent or low-quality images, such as CD jewel case-style box fronts, arcade cabinets with mismatched angles, non-transparent backgrounds, or visibly pixelated artwork. This can make Arcade libraries look uneven, especially in LaunchBox and Big Box views that rely on consistent artwork presentation. 💡 Proposal Create clearer media standards for Arcade artwork and use them to clean up or deprioritize unsuitable images. This could include: Avoiding CD jewel case-style images for Arcade fanart box fronts Preferring cabinet images with transparent backgrounds Encouraging consistent cabinet perspective and angle Flagging or replacing low-resolution and heavily pixelated images Providing clearer submission guidance for Arcade media categories 🧩 Use Cases Make Arcade game views look more consistent Improve Big Box themes that display cabinet artwork Help contributors understand what Arcade media should look like Reduce mismatched artwork in downloaded media sets 📦 Benefits Cleaner visual presentation for Arcade libraries More consistent artwork across games Better guidance for database contributors Higher-quality media downloads for users ⚠️ Considerations Existing media should be handled carefully so useful artwork is not removed without suitable replacements. A safer first step may be improving submission standards and allowing lower-quality media to be flagged, replaced, or deprioritized.

CaptainGreenhat about 1 month ago

LaunchBox Games Database
Open To Community
Improve Quality Standards for Arcade Fanart and Cabinet Media
📋 Summary Improve consistency and quality control for Arcade fanart box fronts and arcade cabinet media in the LaunchBox Games Database. ❗ Problem Some Arcade media categories contain inconsistent or low-quality images, such as CD jewel case-style box fronts, arcade cabinets with mismatched angles, non-transparent backgrounds, or visibly pixelated artwork. This can make Arcade libraries look uneven, especially in LaunchBox and Big Box views that rely on consistent artwork presentation. 💡 Proposal Create clearer media standards for Arcade artwork and use them to clean up or deprioritize unsuitable images. This could include: Avoiding CD jewel case-style images for Arcade fanart box fronts Preferring cabinet images with transparent backgrounds Encouraging consistent cabinet perspective and angle Flagging or replacing low-resolution and heavily pixelated images Providing clearer submission guidance for Arcade media categories 🧩 Use Cases Make Arcade game views look more consistent Improve Big Box themes that display cabinet artwork Help contributors understand what Arcade media should look like Reduce mismatched artwork in downloaded media sets 📦 Benefits Cleaner visual presentation for Arcade libraries More consistent artwork across games Better guidance for database contributors Higher-quality media downloads for users ⚠️ Considerations Existing media should be handled carefully so useful artwork is not removed without suitable replacements. A safer first step may be improving submission standards and allowing lower-quality media to be flagged, replaced, or deprioritized.

CaptainGreenhat about 1 month ago

LaunchBox Games Database
Vertical option for badge appearance in 'Fast' Box View
I would like the option to orient badges vertically as well as horizontally in the recently added FastBoxesContentView. I’m a bit badge-crazy myself, so I have quite a few custom badges that require a vertical view to see all of them clearly. The case may be similar for other users that like to use many badges at the same time. It’s a small visual gripe I’ve had with the most recent versions of the default theme, which I’ve worked around by using older custom themes, but I would like to be able to benefit from the faster box view without being stuck with horizontal badges.

d66dle about 1 month ago

LaunchBox for Windows
Vertical option for badge appearance in 'Fast' Box View
I would like the option to orient badges vertically as well as horizontally in the recently added FastBoxesContentView. I’m a bit badge-crazy myself, so I have quite a few custom badges that require a vertical view to see all of them clearly. The case may be similar for other users that like to use many badges at the same time. It’s a small visual gripe I’ve had with the most recent versions of the default theme, which I’ve worked around by using older custom themes, but I would like to be able to benefit from the faster box view without being stuck with horizontal badges.

d66dle about 1 month ago

LaunchBox for Windows
Open To Community
New Platform: Gamate
📋 Summary Add Gamate as a platform within LaunchBox and the LaunchBox Games Database. ❗ Problem Gamate is a standalone handheld console released by Bit Corporation in 1990. Currently: Users may need to manually create the platform in LaunchBox Games may be grouped under less accurate or custom platforms Metadata and media management is less organized without a dedicated platform There is no clear standard platform entry for users to contribute to or scrape against The platform is now more practical for collectors because MAME support has improved and the known commercial library is effectively preserved. 💡 Proposal Add Gamate as an official platform in LaunchBox and the Games Database. This would allow: Dedicated platform metadata Platform-specific media Consistent organization across user collections Easier contribution and moderation of Gamate titles 📦 Benefits Improves support for obscure handheld systems Makes Gamate collections easier to organize Provides a proper scrape target for metadata and media Supports users collecting preserved MAME software lists Keeps platform organization consistent with similar handhelds ⚠️ Considerations Platform naming should be standardized as Gamate Existing entries, if any, may need review and reassignment Platform icons, clear logos, and metadata would need to be available or added

Millisar about 1 month ago

LaunchBox for Windows
Open To Community
New Platform: Gamate
📋 Summary Add Gamate as a platform within LaunchBox and the LaunchBox Games Database. ❗ Problem Gamate is a standalone handheld console released by Bit Corporation in 1990. Currently: Users may need to manually create the platform in LaunchBox Games may be grouped under less accurate or custom platforms Metadata and media management is less organized without a dedicated platform There is no clear standard platform entry for users to contribute to or scrape against The platform is now more practical for collectors because MAME support has improved and the known commercial library is effectively preserved. 💡 Proposal Add Gamate as an official platform in LaunchBox and the Games Database. This would allow: Dedicated platform metadata Platform-specific media Consistent organization across user collections Easier contribution and moderation of Gamate titles 📦 Benefits Improves support for obscure handheld systems Makes Gamate collections easier to organize Provides a proper scrape target for metadata and media Supports users collecting preserved MAME software lists Keeps platform organization consistent with similar handhelds ⚠️ Considerations Platform naming should be standardized as Gamate Existing entries, if any, may need review and reassignment Platform icons, clear logos, and metadata would need to be available or added

Millisar about 1 month ago

LaunchBox for Windows
Open To Community
Add C64GS Compatibility Support for Commodore 64 Games
📋 Summary Add a way to identify Commodore 64 Games System compatible titles within the existing Commodore 64 platform. ❗ Problem The Commodore 64 Games System was a keyboardless console variant of the Commodore 64. Some Commodore 64 cartridge games were designed or adapted for joystick-only controls, making them suitable for C64GS-style setups. Currently, users may need to track these games manually. 💡 Proposal Add metadata, filtering, or playlist support for C64GS-compatible Commodore 64 games. This could allow users to: Mark games as C64GS compatible Filter C64GS-ready cartridge games Create a dedicated C64GS playlist without duplicating database entries Store notes about joystick-only controls or required emulator settings 📦 Benefits Avoids duplicate Commodore 64 database entries Supports users who want C64GS-style collections Preserves the distinction without splitting the platform unnecessarily Improves organization for cartridge-focused Commodore 64 users ⚠️ Considerations This should remain part of the Commodore 64 platform rather than becoming a separate Games Database platform, since the software library overlaps heavily with standard Commodore 64 cartridge releases.

Millisar about 1 month ago

LaunchBox Games Database
Open To Community
Add C64GS Compatibility Support for Commodore 64 Games
📋 Summary Add a way to identify Commodore 64 Games System compatible titles within the existing Commodore 64 platform. ❗ Problem The Commodore 64 Games System was a keyboardless console variant of the Commodore 64. Some Commodore 64 cartridge games were designed or adapted for joystick-only controls, making them suitable for C64GS-style setups. Currently, users may need to track these games manually. 💡 Proposal Add metadata, filtering, or playlist support for C64GS-compatible Commodore 64 games. This could allow users to: Mark games as C64GS compatible Filter C64GS-ready cartridge games Create a dedicated C64GS playlist without duplicating database entries Store notes about joystick-only controls or required emulator settings 📦 Benefits Avoids duplicate Commodore 64 database entries Supports users who want C64GS-style collections Preserves the distinction without splitting the platform unnecessarily Improves organization for cartridge-focused Commodore 64 users ⚠️ Considerations This should remain part of the Commodore 64 platform rather than becoming a separate Games Database platform, since the software library overlaps heavily with standard Commodore 64 cartridge releases.

Millisar about 1 month ago

LaunchBox Games Database
Open To Community
New Platform: Zeebo
📋 Summary Add Zeebo as a platform within LaunchBox and the LaunchBox Games Database. ❗ Problem Zeebo was a digital-only home console released in Brazil and Mexico in 2009, based on Qualcomm BREW technology. Currently: Users may need to manually create or standardize the platform in LaunchBox Zeebo titles may be difficult to organize consistently Metadata and media management is less organized without a dedicated Games Database platform Digital-only games are harder to preserve and document because the original store is no longer available As Zeebo emulation and preservation efforts improve, more users may want to catalog these titles properly. 💡 Proposal Add Zeebo as an official platform in LaunchBox and the Games Database. This would allow: Dedicated platform metadata Platform-specific media Consistent organization across user collections Easier contribution and moderation of Zeebo titles Better preservation of a digital-only console library Where appropriate, any existing Zeebo-related entries could be reviewed and assigned to the standardized platform. 📦 Benefits Improves support for preserved digital-only console libraries Provides a proper scrape target for Zeebo games Helps document a historically unusual Brazilian/Mexican console Makes metadata and media contribution easier Supports growing interest from emulator and preservation communities ⚠️ Considerations Platform naming should be standardized as Zeebo Any existing partial platform support should be reviewed for consistency Platform icons, clear logos, and metadata would need to be added or verified Because the platform was digital-only, available media may vary by title

Millisar about 1 month ago

LaunchBox Games Database
Open To Community
New Platform: Zeebo
📋 Summary Add Zeebo as a platform within LaunchBox and the LaunchBox Games Database. ❗ Problem Zeebo was a digital-only home console released in Brazil and Mexico in 2009, based on Qualcomm BREW technology. Currently: Users may need to manually create or standardize the platform in LaunchBox Zeebo titles may be difficult to organize consistently Metadata and media management is less organized without a dedicated Games Database platform Digital-only games are harder to preserve and document because the original store is no longer available As Zeebo emulation and preservation efforts improve, more users may want to catalog these titles properly. 💡 Proposal Add Zeebo as an official platform in LaunchBox and the Games Database. This would allow: Dedicated platform metadata Platform-specific media Consistent organization across user collections Easier contribution and moderation of Zeebo titles Better preservation of a digital-only console library Where appropriate, any existing Zeebo-related entries could be reviewed and assigned to the standardized platform. 📦 Benefits Improves support for preserved digital-only console libraries Provides a proper scrape target for Zeebo games Helps document a historically unusual Brazilian/Mexican console Makes metadata and media contribution easier Supports growing interest from emulator and preservation communities ⚠️ Considerations Platform naming should be standardized as Zeebo Any existing partial platform support should be reviewed for consistency Platform icons, clear logos, and metadata would need to be added or verified Because the platform was digital-only, available media may vary by title

Millisar about 1 month ago

LaunchBox Games Database
Open To Community
New Platform: Apple Bandai Pippin
📋 Summary Add Apple Bandai Pippin as a platform within LaunchBox and the LaunchBox Games Database. ❗ Problem Apple Bandai Pippin was a PowerPC-based multimedia console released in the mid-1990s. Currently: Users may need to manually create the platform in LaunchBox Pippin titles may be grouped under broader Macintosh or custom platforms Metadata and media management is less organized without a dedicated platform There is no standard platform entry for users to contribute to or scrape against Although the library is small, Pippin has a distinct hardware and software identity that makes it useful to catalog separately. 💡 Proposal Add Apple Bandai Pippin as an official platform in LaunchBox and the Games Database. This would allow: Dedicated platform metadata Platform-specific media Consistent organization across user collections Easier contribution and moderation of Pippin titles Better preservation of a historically unusual console library Where appropriate, existing Pippin-related entries could be reviewed and reassigned to the new platform. 📦 Benefits Improves support for obscure commercial console platforms Helps preserve and document Apple/Bandai Pippin software Provides a proper scrape target for Pippin titles Reduces reliance on generic Macintosh categorization Improves consistency for collectors of rare console libraries ⚠️ Considerations Platform naming should be standardized, likely as Apple Bandai Pippin The library includes both games and multimedia software, so inclusion rules may need review MAME support is still preliminary, so the request should focus on cataloging and preservation rather than mature playability Platform icons, clear logos, and metadata would need to be added or verified

Millisar about 1 month ago

LaunchBox Games Database
Open To Community
New Platform: Apple Bandai Pippin
📋 Summary Add Apple Bandai Pippin as a platform within LaunchBox and the LaunchBox Games Database. ❗ Problem Apple Bandai Pippin was a PowerPC-based multimedia console released in the mid-1990s. Currently: Users may need to manually create the platform in LaunchBox Pippin titles may be grouped under broader Macintosh or custom platforms Metadata and media management is less organized without a dedicated platform There is no standard platform entry for users to contribute to or scrape against Although the library is small, Pippin has a distinct hardware and software identity that makes it useful to catalog separately. 💡 Proposal Add Apple Bandai Pippin as an official platform in LaunchBox and the Games Database. This would allow: Dedicated platform metadata Platform-specific media Consistent organization across user collections Easier contribution and moderation of Pippin titles Better preservation of a historically unusual console library Where appropriate, existing Pippin-related entries could be reviewed and reassigned to the new platform. 📦 Benefits Improves support for obscure commercial console platforms Helps preserve and document Apple/Bandai Pippin software Provides a proper scrape target for Pippin titles Reduces reliance on generic Macintosh categorization Improves consistency for collectors of rare console libraries ⚠️ Considerations Platform naming should be standardized, likely as Apple Bandai Pippin The library includes both games and multimedia software, so inclusion rules may need review MAME support is still preliminary, so the request should focus on cataloging and preservation rather than mature playability Platform icons, clear logos, and metadata would need to be added or verified

Millisar about 1 month ago

LaunchBox Games Database