Open To Community
Add 3D Console Models to Platform Details
📋 Summary Add support for displaying 3D console or hardware models when viewing platform details. ❗ Problem LaunchBox can display attractive 3D-style game media, but platform pages are more limited visually. When users browse by platform, it would be useful if the selected platform could show a 3D model or render of the console itself, similar to how selected games can show 3D box artwork. 💡 Proposal Add a platform media type for 3D console or hardware models. When a user selects a platform such as PlayStation, Nintendo 64, or Sega Genesis, the platform details area could display the associated 3D console model if available. 🧩 Use Cases Show a 3D PlayStation model when selecting the PlayStation platform Improve platform browsing in LaunchBox and potentially Big Box themes Give hardware-focused collections a richer presentation Allow theme creators to use platform hardware models in layouts 📦 Benefits Makes platform browsing more visually engaging Brings platform presentation closer to game presentation quality Adds more flexibility for themes and custom setups Highlights console hardware as part of the collection experience

nj4294 19 days ago

LaunchBox for Windows
Open To Community
Add 3D Console Models to Platform Details
📋 Summary Add support for displaying 3D console or hardware models when viewing platform details. ❗ Problem LaunchBox can display attractive 3D-style game media, but platform pages are more limited visually. When users browse by platform, it would be useful if the selected platform could show a 3D model or render of the console itself, similar to how selected games can show 3D box artwork. 💡 Proposal Add a platform media type for 3D console or hardware models. When a user selects a platform such as PlayStation, Nintendo 64, or Sega Genesis, the platform details area could display the associated 3D console model if available. 🧩 Use Cases Show a 3D PlayStation model when selecting the PlayStation platform Improve platform browsing in LaunchBox and potentially Big Box themes Give hardware-focused collections a richer presentation Allow theme creators to use platform hardware models in layouts 📦 Benefits Makes platform browsing more visually engaging Brings platform presentation closer to game presentation quality Adds more flexibility for themes and custom setups Highlights console hardware as part of the collection experience

nj4294 19 days ago

LaunchBox for Windows
Open To Community
Apply Plugin Updates on Next Launch
📋 Summary Add an option to defer plugin updates so they are applied the next time LaunchBox starts, without forcing the user to restart immediately. ❗ Problem Updating plugins can interrupt the user’s current session if LaunchBox needs to restart right away. This is frustrating when the user is actively organizing their library, importing games, downloading media, or preparing to launch something. 💡 Proposal When plugin updates are available, provide a less disruptive update option such as: Update and restart now Download/update later Apply updates the next time LaunchBox starts If the user chooses to defer, LaunchBox should keep using the currently loaded plugin version until the app is closed and reopened normally. 🧩 Use Cases A user sees plugin updates but wants to keep working A user updates several plugins at once without interrupting their session Plugin updates are ready automatically the next time LaunchBox opens 📦 Benefits Reduces forced interruptions Makes plugin updates feel smoother Gives users more control over when updates are applied Improves the Plugin Manager experience ⚠️ Considerations Pending plugin updates should be clearly indicated Users should be able to cancel a pending update if needed Existing plugin behavior should remain active until LaunchBox restarts

dukdukgoos 20 days ago

LaunchBox for Windows
Open To Community
Apply Plugin Updates on Next Launch
📋 Summary Add an option to defer plugin updates so they are applied the next time LaunchBox starts, without forcing the user to restart immediately. ❗ Problem Updating plugins can interrupt the user’s current session if LaunchBox needs to restart right away. This is frustrating when the user is actively organizing their library, importing games, downloading media, or preparing to launch something. 💡 Proposal When plugin updates are available, provide a less disruptive update option such as: Update and restart now Download/update later Apply updates the next time LaunchBox starts If the user chooses to defer, LaunchBox should keep using the currently loaded plugin version until the app is closed and reopened normally. 🧩 Use Cases A user sees plugin updates but wants to keep working A user updates several plugins at once without interrupting their session Plugin updates are ready automatically the next time LaunchBox opens 📦 Benefits Reduces forced interruptions Makes plugin updates feel smoother Gives users more control over when updates are applied Improves the Plugin Manager experience ⚠️ Considerations Pending plugin updates should be clearly indicated Users should be able to cancel a pending update if needed Existing plugin behavior should remain active until LaunchBox restarts

dukdukgoos 20 days ago

LaunchBox for Windows
Expose Section in the API IAdditionalApplication Interface
V14 helpfully introduced the Section property for AdditionalApplications - visible in the [Platform].xml file. This will be super useful for plugin developers who need to distinguish between Game Files, genuine additional Apps, links and documents (and any other future categories). At the moment, the only option is hacky: reading the platform xml files directly.

stigzler 24 days ago

LaunchBox for Windows
Expose Section in the API IAdditionalApplication Interface
V14 helpfully introduced the Section property for AdditionalApplications - visible in the [Platform].xml file. This will be super useful for plugin developers who need to distinguish between Game Files, genuine additional Apps, links and documents (and any other future categories). At the moment, the only option is hacky: reading the platform xml files directly.

stigzler 24 days ago

LaunchBox for Windows
Completed
LaunchBox Reader - Support for PDFs that have two manual pages per PDF page
New PDF reader needs a solution for PDF manuals that have two pages on one PDF page. The single page setting mostly works, except the major issue is that the front and back cover are stretched. No fit settings resolve this. This is the major thing keeping me from using the new reader as the default option as the experience is worse. I think there needs to be a specific setting for documents that have two pages on one PDF page. The more minor issue is that the ‘page turning’ animation would need to come from the middle rather than the left. Also, the page turning is really fast when going forward, but better when going back. A speed setting would be great.

Dugular 24 days ago
14.0.1

LaunchBox for Windows
Completed
LaunchBox Reader - Support for PDFs that have two manual pages per PDF page
New PDF reader needs a solution for PDF manuals that have two pages on one PDF page. The single page setting mostly works, except the major issue is that the front and back cover are stretched. No fit settings resolve this. This is the major thing keeping me from using the new reader as the default option as the experience is worse. I think there needs to be a specific setting for documents that have two pages on one PDF page. The more minor issue is that the ‘page turning’ animation would need to come from the middle rather than the left. Also, the page turning is really fast when going forward, but better when going back. A speed setting would be great.

Dugular 24 days ago
14.0.1

LaunchBox for Windows
Open To Community
Add Save Management Support for Non-Emulated Games
📋 Summary Allow users to use LaunchBox Save Management with non-emulated games by manually defining save locations or using suggested save paths from trusted sources such as PCGamingWiki. ❗ Problem Save Management is extremely useful for supported emulated games, but many users also have non-emulated games in their LaunchBox library. PC games from Steam, GOG, Epic, itch.io, and standalone.exe installs often store saves in different locations, such as Documents, AppData, Saved Games, the game install folder, or storefront-specific folders. Without a way to tell LaunchBox where those saves are, users have to manage backups manually or rely on custom scripts. 💡 Proposal Add Save Management support for non-emulated games. For each game, users could define one or more save locations, including: A save file A save folder Multiple save locations Optional labels for each save location LaunchBox could also suggest save locations using public metadata sources such as PCGamingWiki when available. Suggested paths should be editable before use, since save locations may vary depending on storefront, operating system, Proton/Wine usage, cloud-save behavior, and user-specific folders. Once configured, LaunchBox could include those saves in existing Save Management workflows, such as manual backups, automatic backups, backup on game close, version history, and restore. 🧩 Use Cases Automatically suggest save locations for known PC games Back up saves for Steam, GOG, Epic, itch.io, and standalone games Track saves for games that do not use an emulator Preserve save data before moving LaunchBox to another PC or drive Replace batch-file backup workflows with built-in Save Management 📦 Benefits Expands Save Management beyond emulated games Helps prevent lost PC game saves Reduces manual save-location research Makes LaunchBox more useful as a full game library manager Provides a consistent save backup experience across more game types ⚠️ Considerations This should support both manual setup and suggested paths. PCGamingWiki or similar sources should be treated as a helpful starting point, not guaranteed truth. LaunchBox should let users review and edit detected paths, warn when a configured path is missing, and clearly show whether a backup contains files, folders, or multiple save locations.

Tayley 24 days ago

LaunchBox for Windows
Open To Community
Add Save Management Support for Non-Emulated Games
📋 Summary Allow users to use LaunchBox Save Management with non-emulated games by manually defining save locations or using suggested save paths from trusted sources such as PCGamingWiki. ❗ Problem Save Management is extremely useful for supported emulated games, but many users also have non-emulated games in their LaunchBox library. PC games from Steam, GOG, Epic, itch.io, and standalone.exe installs often store saves in different locations, such as Documents, AppData, Saved Games, the game install folder, or storefront-specific folders. Without a way to tell LaunchBox where those saves are, users have to manage backups manually or rely on custom scripts. 💡 Proposal Add Save Management support for non-emulated games. For each game, users could define one or more save locations, including: A save file A save folder Multiple save locations Optional labels for each save location LaunchBox could also suggest save locations using public metadata sources such as PCGamingWiki when available. Suggested paths should be editable before use, since save locations may vary depending on storefront, operating system, Proton/Wine usage, cloud-save behavior, and user-specific folders. Once configured, LaunchBox could include those saves in existing Save Management workflows, such as manual backups, automatic backups, backup on game close, version history, and restore. 🧩 Use Cases Automatically suggest save locations for known PC games Back up saves for Steam, GOG, Epic, itch.io, and standalone games Track saves for games that do not use an emulator Preserve save data before moving LaunchBox to another PC or drive Replace batch-file backup workflows with built-in Save Management 📦 Benefits Expands Save Management beyond emulated games Helps prevent lost PC game saves Reduces manual save-location research Makes LaunchBox more useful as a full game library manager Provides a consistent save backup experience across more game types ⚠️ Considerations This should support both manual setup and suggested paths. PCGamingWiki or similar sources should be treated as a helpful starting point, not guaranteed truth. LaunchBox should let users review and edit detected paths, warn when a configured path is missing, and clearly show whether a backup contains files, folders, or multiple save locations.

Tayley 24 days ago

LaunchBox for Windows
Planned
Updated date changes while browsing list
I like very very much the latest release, much faster, smoother and with that fantastic scroll bar teleport and much needed upgrade to the grid. However I noticed a problem and I think it was not there on the 13.x versions: in LB browsing the list of games in the main list or in a playlist causes an update of the “updated date” to today. I think that “updated” is meant for actual changes in the game, metadata and so on. Using it for a “highlighted while browsing” seems a bug.

Luca1010 24 days ago
Bug Report
Planned
Updated date changes while browsing list
I like very very much the latest release, much faster, smoother and with that fantastic scroll bar teleport and much needed upgrade to the grid. However I noticed a problem and I think it was not there on the 13.x versions: in LB browsing the list of games in the main list or in a playlist causes an update of the “updated date” to today. I think that “updated” is meant for actual changes in the game, metadata and so on. Using it for a “highlighted while browsing” seems a bug.

Luca1010 24 days ago
Bug Report
Open To Community
Improve Quality Standards for Arcade Fanart and Cabinet Media
📋 Summary Improve consistency and quality control for Arcade fanart box fronts and arcade cabinet media in the LaunchBox Games Database. ❗ Problem Some Arcade media categories contain inconsistent or low-quality images, such as CD jewel case-style box fronts, arcade cabinets with mismatched angles, non-transparent backgrounds, or visibly pixelated artwork. This can make Arcade libraries look uneven, especially in LaunchBox and Big Box views that rely on consistent artwork presentation. 💡 Proposal Create clearer media standards for Arcade artwork and use them to clean up or deprioritize unsuitable images. This could include: Avoiding CD jewel case-style images for Arcade fanart box fronts Preferring cabinet images with transparent backgrounds Encouraging consistent cabinet perspective and angle Flagging or replacing low-resolution and heavily pixelated images Providing clearer submission guidance for Arcade media categories 🧩 Use Cases Make Arcade game views look more consistent Improve Big Box themes that display cabinet artwork Help contributors understand what Arcade media should look like Reduce mismatched artwork in downloaded media sets 📦 Benefits Cleaner visual presentation for Arcade libraries More consistent artwork across games Better guidance for database contributors Higher-quality media downloads for users ⚠️ Considerations Existing media should be handled carefully so useful artwork is not removed without suitable replacements. A safer first step may be improving submission standards and allowing lower-quality media to be flagged, replaced, or deprioritized.

CaptainGreenhat about 1 month ago

LaunchBox Games Database
Open To Community
Improve Quality Standards for Arcade Fanart and Cabinet Media
📋 Summary Improve consistency and quality control for Arcade fanart box fronts and arcade cabinet media in the LaunchBox Games Database. ❗ Problem Some Arcade media categories contain inconsistent or low-quality images, such as CD jewel case-style box fronts, arcade cabinets with mismatched angles, non-transparent backgrounds, or visibly pixelated artwork. This can make Arcade libraries look uneven, especially in LaunchBox and Big Box views that rely on consistent artwork presentation. 💡 Proposal Create clearer media standards for Arcade artwork and use them to clean up or deprioritize unsuitable images. This could include: Avoiding CD jewel case-style images for Arcade fanart box fronts Preferring cabinet images with transparent backgrounds Encouraging consistent cabinet perspective and angle Flagging or replacing low-resolution and heavily pixelated images Providing clearer submission guidance for Arcade media categories 🧩 Use Cases Make Arcade game views look more consistent Improve Big Box themes that display cabinet artwork Help contributors understand what Arcade media should look like Reduce mismatched artwork in downloaded media sets 📦 Benefits Cleaner visual presentation for Arcade libraries More consistent artwork across games Better guidance for database contributors Higher-quality media downloads for users ⚠️ Considerations Existing media should be handled carefully so useful artwork is not removed without suitable replacements. A safer first step may be improving submission standards and allowing lower-quality media to be flagged, replaced, or deprioritized.

CaptainGreenhat about 1 month ago

LaunchBox Games Database
Vertical option for badge appearance in 'Fast' Box View
I would like the option to orient badges vertically as well as horizontally in the recently added FastBoxesContentView. I’m a bit badge-crazy myself, so I have quite a few custom badges that require a vertical view to see all of them clearly. The case may be similar for other users that like to use many badges at the same time. It’s a small visual gripe I’ve had with the most recent versions of the default theme, which I’ve worked around by using older custom themes, but I would like to be able to benefit from the faster box view without being stuck with horizontal badges.

d66dle about 1 month ago

LaunchBox for Windows
Vertical option for badge appearance in 'Fast' Box View
I would like the option to orient badges vertically as well as horizontally in the recently added FastBoxesContentView. I’m a bit badge-crazy myself, so I have quite a few custom badges that require a vertical view to see all of them clearly. The case may be similar for other users that like to use many badges at the same time. It’s a small visual gripe I’ve had with the most recent versions of the default theme, which I’ve worked around by using older custom themes, but I would like to be able to benefit from the faster box view without being stuck with horizontal badges.

d66dle about 1 month ago

LaunchBox for Windows
Open To Community
New Platform: Gamate
📋 Summary Add Gamate as a platform within LaunchBox and the LaunchBox Games Database. ❗ Problem Gamate is a standalone handheld console released by Bit Corporation in 1990. Currently: Users may need to manually create the platform in LaunchBox Games may be grouped under less accurate or custom platforms Metadata and media management is less organized without a dedicated platform There is no clear standard platform entry for users to contribute to or scrape against The platform is now more practical for collectors because MAME support has improved and the known commercial library is effectively preserved. 💡 Proposal Add Gamate as an official platform in LaunchBox and the Games Database. This would allow: Dedicated platform metadata Platform-specific media Consistent organization across user collections Easier contribution and moderation of Gamate titles 📦 Benefits Improves support for obscure handheld systems Makes Gamate collections easier to organize Provides a proper scrape target for metadata and media Supports users collecting preserved MAME software lists Keeps platform organization consistent with similar handhelds ⚠️ Considerations Platform naming should be standardized as Gamate Existing entries, if any, may need review and reassignment Platform icons, clear logos, and metadata would need to be available or added

Millisar about 1 month ago

LaunchBox for Windows
Open To Community
New Platform: Gamate
📋 Summary Add Gamate as a platform within LaunchBox and the LaunchBox Games Database. ❗ Problem Gamate is a standalone handheld console released by Bit Corporation in 1990. Currently: Users may need to manually create the platform in LaunchBox Games may be grouped under less accurate or custom platforms Metadata and media management is less organized without a dedicated platform There is no clear standard platform entry for users to contribute to or scrape against The platform is now more practical for collectors because MAME support has improved and the known commercial library is effectively preserved. 💡 Proposal Add Gamate as an official platform in LaunchBox and the Games Database. This would allow: Dedicated platform metadata Platform-specific media Consistent organization across user collections Easier contribution and moderation of Gamate titles 📦 Benefits Improves support for obscure handheld systems Makes Gamate collections easier to organize Provides a proper scrape target for metadata and media Supports users collecting preserved MAME software lists Keeps platform organization consistent with similar handhelds ⚠️ Considerations Platform naming should be standardized as Gamate Existing entries, if any, may need review and reassignment Platform icons, clear logos, and metadata would need to be available or added

Millisar about 1 month ago

LaunchBox for Windows
Open To Community
New Platform: Zeebo
📋 Summary Add Zeebo as a platform within LaunchBox and the LaunchBox Games Database. ❗ Problem Zeebo was a digital-only home console released in Brazil and Mexico in 2009, based on Qualcomm BREW technology. Currently: Users may need to manually create or standardize the platform in LaunchBox Zeebo titles may be difficult to organize consistently Metadata and media management is less organized without a dedicated Games Database platform Digital-only games are harder to preserve and document because the original store is no longer available As Zeebo emulation and preservation efforts improve, more users may want to catalog these titles properly. 💡 Proposal Add Zeebo as an official platform in LaunchBox and the Games Database. This would allow: Dedicated platform metadata Platform-specific media Consistent organization across user collections Easier contribution and moderation of Zeebo titles Better preservation of a digital-only console library Where appropriate, any existing Zeebo-related entries could be reviewed and assigned to the standardized platform. 📦 Benefits Improves support for preserved digital-only console libraries Provides a proper scrape target for Zeebo games Helps document a historically unusual Brazilian/Mexican console Makes metadata and media contribution easier Supports growing interest from emulator and preservation communities ⚠️ Considerations Platform naming should be standardized as Zeebo Any existing partial platform support should be reviewed for consistency Platform icons, clear logos, and metadata would need to be added or verified Because the platform was digital-only, available media may vary by title

Millisar about 1 month ago

LaunchBox Games Database
Open To Community
New Platform: Zeebo
📋 Summary Add Zeebo as a platform within LaunchBox and the LaunchBox Games Database. ❗ Problem Zeebo was a digital-only home console released in Brazil and Mexico in 2009, based on Qualcomm BREW technology. Currently: Users may need to manually create or standardize the platform in LaunchBox Zeebo titles may be difficult to organize consistently Metadata and media management is less organized without a dedicated Games Database platform Digital-only games are harder to preserve and document because the original store is no longer available As Zeebo emulation and preservation efforts improve, more users may want to catalog these titles properly. 💡 Proposal Add Zeebo as an official platform in LaunchBox and the Games Database. This would allow: Dedicated platform metadata Platform-specific media Consistent organization across user collections Easier contribution and moderation of Zeebo titles Better preservation of a digital-only console library Where appropriate, any existing Zeebo-related entries could be reviewed and assigned to the standardized platform. 📦 Benefits Improves support for preserved digital-only console libraries Provides a proper scrape target for Zeebo games Helps document a historically unusual Brazilian/Mexican console Makes metadata and media contribution easier Supports growing interest from emulator and preservation communities ⚠️ Considerations Platform naming should be standardized as Zeebo Any existing partial platform support should be reviewed for consistency Platform icons, clear logos, and metadata would need to be added or verified Because the platform was digital-only, available media may vary by title

Millisar about 1 month ago

LaunchBox Games Database
Open To Community
New Platform: Apple Bandai Pippin
📋 Summary Add Apple Bandai Pippin as a platform within LaunchBox and the LaunchBox Games Database. ❗ Problem Apple Bandai Pippin was a PowerPC-based multimedia console released in the mid-1990s. Currently: Users may need to manually create the platform in LaunchBox Pippin titles may be grouped under broader Macintosh or custom platforms Metadata and media management is less organized without a dedicated platform There is no standard platform entry for users to contribute to or scrape against Although the library is small, Pippin has a distinct hardware and software identity that makes it useful to catalog separately. 💡 Proposal Add Apple Bandai Pippin as an official platform in LaunchBox and the Games Database. This would allow: Dedicated platform metadata Platform-specific media Consistent organization across user collections Easier contribution and moderation of Pippin titles Better preservation of a historically unusual console library Where appropriate, existing Pippin-related entries could be reviewed and reassigned to the new platform. 📦 Benefits Improves support for obscure commercial console platforms Helps preserve and document Apple/Bandai Pippin software Provides a proper scrape target for Pippin titles Reduces reliance on generic Macintosh categorization Improves consistency for collectors of rare console libraries ⚠️ Considerations Platform naming should be standardized, likely as Apple Bandai Pippin The library includes both games and multimedia software, so inclusion rules may need review MAME support is still preliminary, so the request should focus on cataloging and preservation rather than mature playability Platform icons, clear logos, and metadata would need to be added or verified

Millisar about 1 month ago

LaunchBox Games Database
Open To Community
New Platform: Apple Bandai Pippin
📋 Summary Add Apple Bandai Pippin as a platform within LaunchBox and the LaunchBox Games Database. ❗ Problem Apple Bandai Pippin was a PowerPC-based multimedia console released in the mid-1990s. Currently: Users may need to manually create the platform in LaunchBox Pippin titles may be grouped under broader Macintosh or custom platforms Metadata and media management is less organized without a dedicated platform There is no standard platform entry for users to contribute to or scrape against Although the library is small, Pippin has a distinct hardware and software identity that makes it useful to catalog separately. 💡 Proposal Add Apple Bandai Pippin as an official platform in LaunchBox and the Games Database. This would allow: Dedicated platform metadata Platform-specific media Consistent organization across user collections Easier contribution and moderation of Pippin titles Better preservation of a historically unusual console library Where appropriate, existing Pippin-related entries could be reviewed and reassigned to the new platform. 📦 Benefits Improves support for obscure commercial console platforms Helps preserve and document Apple/Bandai Pippin software Provides a proper scrape target for Pippin titles Reduces reliance on generic Macintosh categorization Improves consistency for collectors of rare console libraries ⚠️ Considerations Platform naming should be standardized, likely as Apple Bandai Pippin The library includes both games and multimedia software, so inclusion rules may need review MAME support is still preliminary, so the request should focus on cataloging and preservation rather than mature playability Platform icons, clear logos, and metadata would need to be added or verified

Millisar about 1 month ago

LaunchBox Games Database
Open To Community
New Platform: Bandai Playdia
📋 Summary Add Bandai Playdia as a platform within LaunchBox and the LaunchBox Games Database. ❗ Problem Bandai Playdia was a Japanese CD-ROM console released in 1994 with a small but distinct library of interactive FMV and children’s titles. Currently: Users may need to manually create the platform in LaunchBox Playdia titles may be grouped under custom or less accurate platforms Metadata and media management is less organized without a dedicated platform There is no standard platform entry for users to contribute to or scrape against Because the Playdia library is finite and well documented, it is a good candidate for database completeness. 💡 Proposal Add Bandai Playdia as an official platform in LaunchBox and the Games Database. This would allow: Dedicated platform metadata Platform-specific media Consistent organization across user collections Easier contribution and moderation of Playdia titles Better cataloging of preserved Playdia CD-ROM software 📦 Benefits Improves support for obscure Japanese CD-ROM consoles Provides a proper scrape target for Playdia titles Helps preserve and document a complete niche software library Reduces reliance on custom platform entries Improves consistency for collectors of rare console libraries ⚠️ Considerations Platform naming should be standardized, likely as Bandai Playdia The library includes interactive FMV and children’s software, so inclusion rules may need review Platform icons, clear logos, and metadata would need to be added or verified

Millisar about 1 month ago

LaunchBox Games Database
Open To Community
New Platform: Bandai Playdia
📋 Summary Add Bandai Playdia as a platform within LaunchBox and the LaunchBox Games Database. ❗ Problem Bandai Playdia was a Japanese CD-ROM console released in 1994 with a small but distinct library of interactive FMV and children’s titles. Currently: Users may need to manually create the platform in LaunchBox Playdia titles may be grouped under custom or less accurate platforms Metadata and media management is less organized without a dedicated platform There is no standard platform entry for users to contribute to or scrape against Because the Playdia library is finite and well documented, it is a good candidate for database completeness. 💡 Proposal Add Bandai Playdia as an official platform in LaunchBox and the Games Database. This would allow: Dedicated platform metadata Platform-specific media Consistent organization across user collections Easier contribution and moderation of Playdia titles Better cataloging of preserved Playdia CD-ROM software 📦 Benefits Improves support for obscure Japanese CD-ROM consoles Provides a proper scrape target for Playdia titles Helps preserve and document a complete niche software library Reduces reliance on custom platform entries Improves consistency for collectors of rare console libraries ⚠️ Considerations Platform naming should be standardized, likely as Bandai Playdia The library includes interactive FMV and children’s software, so inclusion rules may need review Platform icons, clear logos, and metadata would need to be added or verified

Millisar about 1 month ago

LaunchBox Games Database
Open To Community
New Platform: Capcom CPS Changer
📋 Summary Add Capcom CPS Changer as a platform within LaunchBox and the LaunchBox Games Database. ❗ Problem Capcom CPS Changer was a Japan-only home arcade system released by Capcom in 1994. Currently: Users may need to manually create the platform in LaunchBox CPS Changer titles are usually grouped under Arcade or Capcom CPS platforms Metadata and media for the home-format releases are harder to manage separately There is no standard platform entry for users who collect CPS Changer releases specifically Although closely related to Capcom’s arcade CPS hardware, the CPS Changer was sold as a consumer home system and has collector interest as its own format. 💡 Proposal Add Capcom CPS Changer as an official platform in LaunchBox and the Games Database. This would allow: Dedicated platform metadata Platform-specific media Consistent organization for CPS Changer collections Easier contribution and moderation of CPS Changer-specific releases Where appropriate, CPS Changer-specific versions could be reviewed separately from standard arcade CPS entries. 📦 Benefits Supports collectors of rare home arcade hardware Separates CPS Changer releases from generic Arcade/CPS entries Improves metadata and media organization for this specific format Provides consistency with other arcade-at-home platforms ⚠️ Considerations The library is very small, so this may be lower priority than broader missing platforms Most games overlap heavily with existing CPS arcade titles Platform naming should be standardized, likely as Capcom CPS Changer Existing CPS1/CPS2/Arcade entries should not be duplicated unnecessarily

Millisar about 1 month ago

LaunchBox Games Database
Open To Community
New Platform: Capcom CPS Changer
📋 Summary Add Capcom CPS Changer as a platform within LaunchBox and the LaunchBox Games Database. ❗ Problem Capcom CPS Changer was a Japan-only home arcade system released by Capcom in 1994. Currently: Users may need to manually create the platform in LaunchBox CPS Changer titles are usually grouped under Arcade or Capcom CPS platforms Metadata and media for the home-format releases are harder to manage separately There is no standard platform entry for users who collect CPS Changer releases specifically Although closely related to Capcom’s arcade CPS hardware, the CPS Changer was sold as a consumer home system and has collector interest as its own format. 💡 Proposal Add Capcom CPS Changer as an official platform in LaunchBox and the Games Database. This would allow: Dedicated platform metadata Platform-specific media Consistent organization for CPS Changer collections Easier contribution and moderation of CPS Changer-specific releases Where appropriate, CPS Changer-specific versions could be reviewed separately from standard arcade CPS entries. 📦 Benefits Supports collectors of rare home arcade hardware Separates CPS Changer releases from generic Arcade/CPS entries Improves metadata and media organization for this specific format Provides consistency with other arcade-at-home platforms ⚠️ Considerations The library is very small, so this may be lower priority than broader missing platforms Most games overlap heavily with existing CPS arcade titles Platform naming should be standardized, likely as Capcom CPS Changer Existing CPS1/CPS2/Arcade entries should not be duplicated unnecessarily

Millisar about 1 month ago

LaunchBox Games Database
Open To Community
Add Option to Sort Titles by Leading Articles
📋 Summary Add a setting that lets users choose whether titles beginning with articles like “The,” “A,” or “An” are sorted by the article or by the main title. ❗ Problem LaunchBox commonly sorts titles while ignoring leading articles. For example, The Legend of Zelda may appear under L instead of T. Many users prefer this behavior, but others expect strict alphabetical sorting based on the full displayed title. Users can manually adjust Sort Title for individual games, but doing this across a large library can be tedious. 💡 Proposal Add a global sorting preference for leading articles. Possible options: Ignore leading articles when sorting Sort by full title, including leading articles This should affect title-based sorting and alphabet navigation where appropriate. 🧩 Use Cases Sort The Legend of Zelda under T Keep all games beginning with The grouped together Avoid manually editing Sort Title for many games Match users’ preferred library organization style 📦 Benefits Gives users more control over alphabetical sorting Reduces manual Sort Title cleanup Supports different cataloging preferences Makes sorting behavior easier to understand ⚠️ Considerations The existing behavior should remain the default, since many users expect articles like “The,” “A,” and “An” to be ignored when sorting. The setting should also avoid overriding games where the user has manually entered a custom Sort Title.

Millisar about 1 month ago

LaunchBox for Windows
Open To Community
Add Option to Sort Titles by Leading Articles
📋 Summary Add a setting that lets users choose whether titles beginning with articles like “The,” “A,” or “An” are sorted by the article or by the main title. ❗ Problem LaunchBox commonly sorts titles while ignoring leading articles. For example, The Legend of Zelda may appear under L instead of T. Many users prefer this behavior, but others expect strict alphabetical sorting based on the full displayed title. Users can manually adjust Sort Title for individual games, but doing this across a large library can be tedious. 💡 Proposal Add a global sorting preference for leading articles. Possible options: Ignore leading articles when sorting Sort by full title, including leading articles This should affect title-based sorting and alphabet navigation where appropriate. 🧩 Use Cases Sort The Legend of Zelda under T Keep all games beginning with The grouped together Avoid manually editing Sort Title for many games Match users’ preferred library organization style 📦 Benefits Gives users more control over alphabetical sorting Reduces manual Sort Title cleanup Supports different cataloging preferences Makes sorting behavior easier to understand ⚠️ Considerations The existing behavior should remain the default, since many users expect articles like “The,” “A,” and “An” to be ignored when sorting. The setting should also avoid overriding games where the user has manually entered a custom Sort Title.

Millisar about 1 month ago

LaunchBox for Windows
Planned
Add API Interface giving access to LB's Notification System
Currently on simple, non-UI involved plugins when e.g. a process/action is completed, we can notify the end user via a MessageBox or even System.Media.SystemSounds.Asterisk.Play();. These can be boring or in the case of a MessageBox, can get ‘lost’ behind LaunchBox’s UI. Having access to LaunchBox’s Notification System for ‘simple messages’ will make for a clean, non-intrusive yet visible means of notifying/informing the end user.

JoeViking245 about 1 month ago

LaunchBox for Windows
Planned
Add API Interface giving access to LB's Notification System
Currently on simple, non-UI involved plugins when e.g. a process/action is completed, we can notify the end user via a MessageBox or even System.Media.SystemSounds.Asterisk.Play();. These can be boring or in the case of a MessageBox, can get ‘lost’ behind LaunchBox’s UI. Having access to LaunchBox’s Notification System for ‘simple messages’ will make for a clean, non-intrusive yet visible means of notifying/informing the end user.

JoeViking245 about 1 month ago

LaunchBox for Windows
Open To Community
Add Status Filters to the Games Database Changes Page
📋 Summary Add filtering options to the LaunchBox Games Database Changes Status page so users can view changes by status. ❗ Problem The Changes Status page can contain many submitted changes across multiple pages. Users currently have to manually scan through large lists to find specific types of changes, such as pending, approved, or denied submissions. This makes it harder to review contribution history or check the status of recent database submissions. 💡 Proposal Add status filter options to the Changes Status page. Filters could include: All Pending Approved Denied The selected filter should reduce the list to only changes matching that status. 🧩 Use Cases View only pending submissions that still need review Check which recent submissions were approved Find denied changes without paging through unrelated items Review contribution history more efficiently 📦 Benefits Makes the Changes Status page easier to navigate Reduces time spent scanning through multiple pages Improves transparency for Games Database contributors Helps users track their submissions more efficiently ⚠️ Considerations Filters should work with pagination so users can browse filtered results across multiple pages without losing the selected status.

dukdukgoos about 1 month ago

LaunchBox Games Database
Open To Community
Add Status Filters to the Games Database Changes Page
📋 Summary Add filtering options to the LaunchBox Games Database Changes Status page so users can view changes by status. ❗ Problem The Changes Status page can contain many submitted changes across multiple pages. Users currently have to manually scan through large lists to find specific types of changes, such as pending, approved, or denied submissions. This makes it harder to review contribution history or check the status of recent database submissions. 💡 Proposal Add status filter options to the Changes Status page. Filters could include: All Pending Approved Denied The selected filter should reduce the list to only changes matching that status. 🧩 Use Cases View only pending submissions that still need review Check which recent submissions were approved Find denied changes without paging through unrelated items Review contribution history more efficiently 📦 Benefits Makes the Changes Status page easier to navigate Reduces time spent scanning through multiple pages Improves transparency for Games Database contributors Helps users track their submissions more efficiently ⚠️ Considerations Filters should work with pagination so users can browse filtered results across multiple pages without losing the selected status.

dukdukgoos about 1 month ago

LaunchBox Games Database
Open To Community
Create a Consistent Standard for Dedicated Arcade Hardware Platforms
📋 Summary Create a consistent standard for when arcade hardware families should receive their own platform in LaunchBox and the LaunchBox Games Database. ❗ Problem Some arcade hardware families are treated as dedicated platforms, while other comparable systems are grouped under the generic Arcade platform. This can create confusion for users who collect, emulate, or contribute metadata for later arcade hardware systems such as Sega Chihiro, Sega Lindbergh, Sega RingEdge, Sega RingWide, Namco System 246/256, Namco System 357/369, and similar systems. Without a clear standard, requests for new arcade platforms are handled one system at a time, which can feel inconsistent. 💡 Proposal Establish a public guideline for when an arcade hardware family should be added as a dedicated platform. Possible criteria could include: Distinct arcade hardware family Meaningful number of supported games Active or growing emulator support Different setup needs from general MAME/Arcade imports Enough metadata/media value to justify a separate platform Clear benefit for scraping, browsing, and organizing games Once the standard is defined, existing and future arcade hardware requests could be evaluated consistently. 🧩 Use Cases Decide whether examples such as Sega Lindbergh should be a dedicated platform @New Platform: Sega Lindbergh Handle RingEdge/RingWide and Namco arcade hardware requests consistently Help contributors know where arcade game metadata should belong Reduce debate around whether a system should be Arcade or its own platform 📦 Benefits More consistent Games Database organization Clearer expectations for users and contributors Better handling of newer arcade emulation setups Reduces one-off platform debates Improves metadata and media organization for arcade hardware collectors ⚠️ Considerations This does not mean every arcade board should automatically become a separate platform. The goal is to define a practical standard so only arcade hardware families with clear user value and enough support are separated from the general Arcade platform.

SpiritedUsual about 1 month ago

LaunchBox Games Database
Open To Community
Create a Consistent Standard for Dedicated Arcade Hardware Platforms
📋 Summary Create a consistent standard for when arcade hardware families should receive their own platform in LaunchBox and the LaunchBox Games Database. ❗ Problem Some arcade hardware families are treated as dedicated platforms, while other comparable systems are grouped under the generic Arcade platform. This can create confusion for users who collect, emulate, or contribute metadata for later arcade hardware systems such as Sega Chihiro, Sega Lindbergh, Sega RingEdge, Sega RingWide, Namco System 246/256, Namco System 357/369, and similar systems. Without a clear standard, requests for new arcade platforms are handled one system at a time, which can feel inconsistent. 💡 Proposal Establish a public guideline for when an arcade hardware family should be added as a dedicated platform. Possible criteria could include: Distinct arcade hardware family Meaningful number of supported games Active or growing emulator support Different setup needs from general MAME/Arcade imports Enough metadata/media value to justify a separate platform Clear benefit for scraping, browsing, and organizing games Once the standard is defined, existing and future arcade hardware requests could be evaluated consistently. 🧩 Use Cases Decide whether examples such as Sega Lindbergh should be a dedicated platform @New Platform: Sega Lindbergh Handle RingEdge/RingWide and Namco arcade hardware requests consistently Help contributors know where arcade game metadata should belong Reduce debate around whether a system should be Arcade or its own platform 📦 Benefits More consistent Games Database organization Clearer expectations for users and contributors Better handling of newer arcade emulation setups Reduces one-off platform debates Improves metadata and media organization for arcade hardware collectors ⚠️ Considerations This does not mean every arcade board should automatically become a separate platform. The goal is to define a practical standard so only arcade hardware families with clear user value and enough support are separated from the general Arcade platform.

SpiritedUsual about 1 month ago

LaunchBox Games Database
Open To Community
Add Option to Prioritize MAME Parent ROMs During Full-Set Import
📋 Summary Add an option to the MAME Full Set Importer that lets users prioritize the MAME-defined parent ROM as the default version of a game. ❗ Problem When importing a MAME full set, LaunchBox currently uses region and variant preferences to help choose the primary version when related parent/clone sets are grouped. That works well for many users, but some users prefer the default version to match the parent ROM defined by MAME itself, regardless of region or player-count preferences. 💡 Proposal Add a checkbox or advanced option to the MAME Full Set Importer, such as: Prioritize MAME parent ROMs Prefer parent ROM as default version When enabled, LaunchBox would use the MAME-defined parent ROM as the main/default version when importing grouped MAME games. If the parent ROM is unavailable or not working, LaunchBox could fall back to the existing region and variant priority behavior. 🧩 Use Cases Keep imported MAME games aligned with MAME’s parent/clone structure Make the parent set the default launch option Avoid a clone becoming the primary version when the user prefers the parent Still allow region/variant preferences as a fallback when needed 📦 Benefits Gives users more control over MAME import behavior Better supports users who organize around parent sets Preserves existing region/variant behavior for users who prefer it Reduces manual cleanup after importing full MAME sets ⚠️ Considerations This should be optional and should not replace the existing region and variant priority options. The current behavior should remain available for users who prefer regional or player-count prioritization.

dukdukgoos about 1 month ago

LaunchBox for Windows
Open To Community
Add Option to Prioritize MAME Parent ROMs During Full-Set Import
📋 Summary Add an option to the MAME Full Set Importer that lets users prioritize the MAME-defined parent ROM as the default version of a game. ❗ Problem When importing a MAME full set, LaunchBox currently uses region and variant preferences to help choose the primary version when related parent/clone sets are grouped. That works well for many users, but some users prefer the default version to match the parent ROM defined by MAME itself, regardless of region or player-count preferences. 💡 Proposal Add a checkbox or advanced option to the MAME Full Set Importer, such as: Prioritize MAME parent ROMs Prefer parent ROM as default version When enabled, LaunchBox would use the MAME-defined parent ROM as the main/default version when importing grouped MAME games. If the parent ROM is unavailable or not working, LaunchBox could fall back to the existing region and variant priority behavior. 🧩 Use Cases Keep imported MAME games aligned with MAME’s parent/clone structure Make the parent set the default launch option Avoid a clone becoming the primary version when the user prefers the parent Still allow region/variant preferences as a fallback when needed 📦 Benefits Gives users more control over MAME import behavior Better supports users who organize around parent sets Preserves existing region/variant behavior for users who prefer it Reduces manual cleanup after importing full MAME sets ⚠️ Considerations This should be optional and should not replace the existing region and variant priority options. The current behavior should remain available for users who prefer regional or player-count prioritization.

dukdukgoos about 1 month ago

LaunchBox for Windows
Open To Community
Sync playtime from RetroAchievements for games that have RetroAchievements support
❗ Problem For some games, local playtime tracking may be less accurate than playtime tracked by an external service. LaunchBox already benefits from using external playtime data where available, such as Steam playtime. RetroAchievements now exposes user playtime data for supported games, which could provide a more accurate playtime source for retro games played through supported emulators. 💡 Proposal Add an option to use RetroAchievements playtime as a playtime source for matched games. When a user has connected their RetroAchievements account, LaunchBox could check supported games and update playtime using RetroAchievements data where available. This could apply to: Games linked to RetroAchievements entries Games with matching RetroAchievements achievement sets Games launched through supported emulators Library views and filters that use playtime 🧩 Use Cases Keep retro game playtime accurate across emulator sessions Reflect playtime earned outside of LaunchBox when using the same RetroAchievements account Improve playtime tracking for users who rely heavily on RetroAchievements Make playtime-based sorting and filtering more accurate for retro libraries 📦 Benefits More accurate playtime for RetroAchievements-supported games Better consistency across devices and emulator sessions Makes existing RetroAchievements integration more useful Improves playtime-based library organization ⚠️ Considerations This should be optional, since some users may prefer LaunchBox’s local playtime tracking. Syncing should also respect RetroAchievements API limits and avoid excessive requests, likely by caching results and refreshing playtime on a schedule or after gameplay.

AstroBob about 1 month ago

LaunchBox for Windows
Open To Community
Sync playtime from RetroAchievements for games that have RetroAchievements support
❗ Problem For some games, local playtime tracking may be less accurate than playtime tracked by an external service. LaunchBox already benefits from using external playtime data where available, such as Steam playtime. RetroAchievements now exposes user playtime data for supported games, which could provide a more accurate playtime source for retro games played through supported emulators. 💡 Proposal Add an option to use RetroAchievements playtime as a playtime source for matched games. When a user has connected their RetroAchievements account, LaunchBox could check supported games and update playtime using RetroAchievements data where available. This could apply to: Games linked to RetroAchievements entries Games with matching RetroAchievements achievement sets Games launched through supported emulators Library views and filters that use playtime 🧩 Use Cases Keep retro game playtime accurate across emulator sessions Reflect playtime earned outside of LaunchBox when using the same RetroAchievements account Improve playtime tracking for users who rely heavily on RetroAchievements Make playtime-based sorting and filtering more accurate for retro libraries 📦 Benefits More accurate playtime for RetroAchievements-supported games Better consistency across devices and emulator sessions Makes existing RetroAchievements integration more useful Improves playtime-based library organization ⚠️ Considerations This should be optional, since some users may prefer LaunchBox’s local playtime tracking. Syncing should also respect RetroAchievements API limits and avoid excessive requests, likely by caching results and refreshing playtime on a schedule or after gameplay.

AstroBob about 1 month ago

LaunchBox for Windows
Open To Community
Add Autocomplete to Multi-Select Metadata Fields
📋 Summary Add autocomplete support when typing into multi-select metadata fields such as Genre, Series, and supported custom fields. ❗ Problem Some metadata fields can contain long lists of existing values. When editing game metadata, users may need to scroll or type exact values manually, which can slow down bulk editing and increase the chance of inconsistent entries. For example, typing rac should quickly suggest or jump to Racing instead of requiring the user to find it manually. 💡 Proposal Improve multi-select metadata fields so typing filters and suggests matching existing values. This could include: Showing matching values as the user types Highlighting the best match Allowing Enter or Tab to accept the suggestion Supporting partial matches, such as rac for Racing Applying the same behavior to Genre, Series, and similar multi-select/custom fields 🧩 Use Cases Quickly add Racing to several games Select a Series without scrolling through a long list Reuse existing custom field values consistently Speed up metadata cleanup for large libraries 📦 Benefits Faster metadata editing Less scrolling through long value lists Reduces duplicate or inconsistent values Improves usability for large libraries ⚠️ Considerations Autocomplete should clearly distinguish between selecting an existing value and creating a new one where custom values are allowed.

GodElite about 1 month ago

LaunchBox for Windows
Open To Community
Add Autocomplete to Multi-Select Metadata Fields
📋 Summary Add autocomplete support when typing into multi-select metadata fields such as Genre, Series, and supported custom fields. ❗ Problem Some metadata fields can contain long lists of existing values. When editing game metadata, users may need to scroll or type exact values manually, which can slow down bulk editing and increase the chance of inconsistent entries. For example, typing rac should quickly suggest or jump to Racing instead of requiring the user to find it manually. 💡 Proposal Improve multi-select metadata fields so typing filters and suggests matching existing values. This could include: Showing matching values as the user types Highlighting the best match Allowing Enter or Tab to accept the suggestion Supporting partial matches, such as rac for Racing Applying the same behavior to Genre, Series, and similar multi-select/custom fields 🧩 Use Cases Quickly add Racing to several games Select a Series without scrolling through a long list Reuse existing custom field values consistently Speed up metadata cleanup for large libraries 📦 Benefits Faster metadata editing Less scrolling through long value lists Reduces duplicate or inconsistent values Improves usability for large libraries ⚠️ Considerations Autocomplete should clearly distinguish between selecting an existing value and creating a new one where custom values are allowed.

GodElite about 1 month ago

LaunchBox for Windows