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Expand Progress Automation to Include “Want to Play”

📋 Summary

Allow the Game Progress Automation rule (“set to In Progress when…”) to also trigger for games marked Want to Play, not just Unplayed. Provide a configurable list of statuses that qualify for auto-transition to In Progress.


❗ Problem

Today, auto-progress only promotes Unplayed → In Progress. Games set to Want to Play are ignored, forcing manual updates when you start them—especially frustrating for users who curate “Want to Play” backlogs.


🎯 Proposal

  • Add a configurable setting in Game Progress Automation to choose which statuses (e.g., Unplayed, Want to Play, custom statuses) should auto-transition to In Progress when the chosen trigger occurs (e.g., first launch, playtime > 0).

  • Respect libraries where “Want to Play” was removed/renamed by letting users pick from available statuses, not a hardcoded list.


🛠️ Example

  • In Settings → Game Progress Automation:

    • Trigger: “Set to In Progress when playtime > 0”

    • Eligible statuses: [✓ Unplayed, ✓ Want to Play, ☐ Backlog]

    • Result: A “Want to Play” game flips to In Progress on first play—no manual update needed.


📦 Benefits

  • Reduces manual progress updates for backlog workflows.

  • Works with customized status vocabularies.

  • Keeps progress tracking consistent across how users actually plan and start games.

Status: Completed1 comment

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Comments1

  • AstroBob changed status to Completed
    Team•

    Jan 27

    Pinned

    Hi Folks,

    With today’s release of 13.25, this feature has now been implemented. Progress automation now supports a customizable whitelist of allowed values for finer control

    Thanks for bearing with us while we got this implemented. For more info on this release, check out the summary here:
    LaunchBox for Windows - 13.25

    Cheers,